Rezzed-me-do
May 31st, 2012 | by James Kulas
Thanks to the lovely people at Eurogamer and Rock, Paper, Shotgun, we have received our press passes to Rezzed!
May 31st, 2012 | by James Kulas
Thanks to the lovely people at Eurogamer and Rock, Paper, Shotgun, we have received our press passes to Rezzed!
May 26th, 2012 | by James Kulas
Diablo III from Hell to Inferno difficulty. A curve so steep, Sir Edmund Hillary would probably have taken his Sherpas to the pub instead
May 13th, 2012 | by James Kulas
It seems if you grabbed the downloader before Saturday, it wasn't quite downloadery enough. Make sure you're prepared for launch
May 6th, 2012 | by James Kulas
After spending a weekend exploring the open beta, I ask if Diablo III is thrice as good as a renaissance masterpiece
May 3rd, 2012 | by Ross Kulas
Mechanismo takes on the mechanics of Telltale's The Walking Dead and discusses what went wrong
May 2nd, 2012 | by James Kulas
Writing a short article about an MMO is a bit like trying to squeeze a fully grown rhinoceros into Catherine Zeta-Jones's catsuit