July 30th, 2012 | by James Kulas
The second part of our group event system showcase. Unfortunately my ability doesn't scale when more people are around, so feel free to shout frustrated instructions at your screen
July 28th, 2012 | by James Kulas
It appears there's a considerable audience for deadly packs of furry mammals flinging themselves at the unsuspecting. Today we feature the PvE side of things, showcasing the spiffy event system in a four-man group
July 28th, 2012 | by Matt Purser
I actually wanted to title this "TERA - 2000 year old sex objects and giant noses with hands" sadly though the Funsponge overlords soaked up my amusement and advised me that referring to the childlike Erin as sex objects would probably offend someone
July 27th, 2012 | by James Kulas
Part 2 of our Sylvari hippy tree people starting zone chat. If you missed the first part, check that out first or the tree dogs get it!
July 26th, 2012 | by Gary Kirwan
If you aren't throwing a ball or swinging a stick the perception is that it can't be a sport. If the ball and stick are virtual does that make it any better
July 26th, 2012 | by James Kulas
I check out the Sylvari hippy tree people starting zone. Adam and I chat about our experiences so far in something resembling podcast format
July 25th, 2012 | by James Kulas
Team Weasel is born, our blood-curdling squeaks echo across the battlefield. Dread sweeps over the melee, frozen in the realisation they'd forgotten to look down
July 25th, 2012 | by James Kulas
Matt and I take our first brave steps into the terrifying world of DayZ. We happen upon a man with a beard, sing a song, and discover an island with more than we bargained for
July 24th, 2012 | by Matt Purser
I have a confession to make, I'm a Steam-o-holic. It has been at least 36 hours since my last purchase
July 20th, 2012 | by James Kulas
Today we tackle a Mountain of Dew, the vigilante knighting of Peter Molyneux, and the future of Stronghold Kingdoms